This is the final result of my creature Melody !
It will be soon animated and integrated in the game. I have made a few changes in the texture, since I realized that in the engine, the creature's skin color was too hot compared to its environment. Furthermore, I found that the first iteration of the skin made me think the creature was too healthy and I wanted something more cold, a kind of sickness/death aspect. It was a big challenge for me to do the entire body, and I conceive that this creature doesn't show how I control a character's 3D anatomy but I had a lot of fun doing it and I've learned a lot. However, I'm currently in the making of our human game's protagonist, Abigail and I can't wait to show it to you!
After all, I'm pretty happy of the final result and I'm excited to see it come to life in our horror game Veneficium :)