Horror Creature - in progress

Wireframe - Retopology done in Maya

Wireframe - Retopology done in Maya

3D - High Version done in Zbrush

3D - High Version done in Zbrush

Evolution

Evolution

So I'm very happy to share this project with you today !
It's the first time I'm making an A to Z character all by myself. This monster will be animated and integrated in a student horror game that I'm currently working on with a passionate team.
It took me 16 hours to do this bust, including retopology and texturing.
I am currently working on the whole body of the creature and bringing some constructive modifications (like a better retopology optimized for animation since I'm not satisfied of the first one).

Stay tuned! :D